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  1. Today
  2. I guess it's time to revisit this unless I'm blind as a bat. I went to modify the default Estuary skin's busydialog.xml file, but it's not there. I guess they changed how the skins work in 18? The addon_data folder has the skin directory, but now there's only a single .xml file with true or false settings. Nothing more. Am I supposed to manually add a busydialog.xml file in the directory or has it been moved? I did a search on my Kodi box but that produced no results.
  3. Yesterday
  4. dyhometheaterguy

    Saving Sequences

    duplicate post
  5. dyhometheaterguy

    Saving Sequences

    I'm using the latest update of cinemavision on nvidia shield and whenever I create a new sequence from scratch, I use the same sequence to make a new one so I don't have go through the whole process again but when I save it from the original one, it does not save it correctly for instance, say I make Superhero dolby atmos, then I make superhero standard it saves it like Superhero Dolby Atmos (Superhero Standard) which is weird. I have to create a whole new sequence in order for it to be correct. Also, the sequences are not in alphabetic order anymore but that's not as big of deal. I have all my content and sequences saved on a flash drive that's connected to my Nvidia Shield if that helps with an answer.
  6. Last week
  7. Sledge

    [Guide] Fix CV for Kodi 18.1+

    how should i configure the plugin?
  8. Earlier
  9. CV uses the youtube addon to play tmdb trailers. It sometimes wont play videos, don't know if its because the configuration or the addon itself.
  10. Sledge

    [Guide] Fix CV for Kodi 18.1+

    seems so. it is important to not this doesnt happen on every video just randomly maybe my youtube is not setup right?
  11. Can you play youtube videos outside of CV?
  12. dyhometheaterguy

    Hue Lights

    I noticed that. I did try those files but something did not work correctly. When it comes to sequence of lights to select it has me confused
  13. leejk

    Hue Lights

    You can download action files for hue from this site, which are easy to customize to your setup using a text editor. Then just add them tp your sequence.
  14. dyhometheaterguy

    Hue Lights

    Can someone give me a more simply update guide of how to add Hue Lights to your sequences and how to create the action files? The guide is a little confusing and it's not working for me
  15. Sledge

    [Guide] Fix CV for Kodi 18.1+

  16. In our ongoing mission to bring you the very greatest (and most reliable) media centre software in the world, it's time to let another point release escape into the wild. Usual rules apply: this isn't about features, it's about stability and usability. As usual, you can find a full summary of closed pull requests on GitHub, but the summary would be... Interface/Look-and-Feel Estuary and GUI info fixes, including scrollbar behaviour, icon names, label changes Add dual support for Artist Slideshow 2.x and 3.x Fix to always allow 'Black' screen saver Fix wrong sort order list for music playlists node Playback/Display Fixes to external subtitle playback Fixes to support for archives over UPnP Fixes to "queue item" and "play next" for STRM files with Plugin URL Fixes to "hide watched" status for videos Fixes to resume handling when marking a file as unwatched PVR Fixes to EPG database storage, start/stop of PVR service Fix handling of open modal dialogs Fixes to commercial skip (EDL) processing Other/General Fixes Multiple Android changes around windowing, secure decoder and SDK versions Multiple iOS changes, including support for iPhone 11 and 7th generation iPad, plus fixes for touch input, overlapping drawing surfaces, sandbox checks, notch support. MacOS fixes around windowing, where only a portion of the screen was correctly rendered Log files improvements around verbosity and security Shoutcast improvements Various fixes and improvements to add-on settings, package build documentation, build system, advancedsettings.xml, skin/profile changes and many other subsystems The nature of point releases is that most of these changes won't be visible to most people unless they address a specific problem you'd stumbled across. That said, they're all real bugs, and real fixes, so thanks as always to all who found a bug, took the time to report it and, in some cases, provided a fix. The full v18.5 changelog can be found in our GitHub milestone. If you want to read back on what was actually changed in v18 itself, you can find the corresponding articles in the blog posts - Kodi 18, Kodi 18.1, Kodi 18.2, Kodi 18.3 and Kodi 18.4. Application delpoyment on different platforms (notably, Google Play and the Microsoft Store) varies due to circumstances outside of our control. It may thus take a few more days to appear everywhere, so just stay tuned. Tags: Release Announcements View the full article...
  17. Windows Developers - Kodi Needs You! It will probably come as a surprise to many of you that the active team of Kodi developers is tiny - millions of users and yet only a handful of volunteers spending their spare time to do all the technical stuff at the heart of Kodi. In turn, there is another handful of valuable people providing user support, forum moderation, supervision of the addon repo, and so on. Sometimes, we have a need for specific skills that the team does not currently have. Well, that's what has happened. You can read all about the switch to Python3 here, an essential upgrade to one of the underlying tools which Kodi uses. This is a breaking change for us, and there is a lot of work that needs to be done to get things functional again. In turn, this has brought the lack of experience of (or even interest in) developing on the Windows platforms in the team to a crisis. We are currently very short of active developers with in-depth, practical knowledge of developing and deploying C++ applications on Windows platforms, for both the both desktop and UWP versions of Kodi. We especially need people: who know and understand CMake, to bring packaging of Windows dependencies into line with those of our other actively-developed platforms. with knowledge of the UWP API, and an interest in implementing Kodi as a UWP app running on Xbox, etc. We cannot hold up releases of Kodi just for one or two platforms, no matter how large or active they may be or how many users they have. So there is a real risk that if new blood does not join the team, at least UWP (XBox) will have to be dropped for Kodi v20 and probably even Matrix v19. Put bluntly, we need Windows developers. If that is you, and you'd be willing and interested to work on a project like Kodi, then we'd love to hear from you. We really want to say that our existing developers would be able to mentor as much as required, and we will certainly assist as much as we can, but in reality you need to be self-reliant and sufficiently experienced to be able to hold your own. Kodi is not a starter project, more a serious mountain that few conquer; it's complex, but very rewarding too. A sense of adventure and enjoyment of unravelling mysteries and puzzles would help a lot. Bottom line, without developer interest, the likelihood of there being a UWP release for v19 is slim, and v20 would be zero. Your Kodi needs you! Footnote: for those who may be interested, Team member Rechi has provided the following technical notes. The current dependency system is mandatory for compilation on Android, iOS, macOS and tvOS. It can be also used for Linux, but we usually use system libraries (provided by the distribution). The process compiles all libraries needed for Kodi (link) from source, along with some required tools (link). For Windows, however, pre-compiled libraries (except FFmpeg and libdvd) and executables are downloaded (download-dependencies.bat) and then used to build Kodi. Because some libs depend on other libs, one has to recompile all reverse dependencies to be sure everything is still working. If an issue then shows up within a library, that one has to be compiled again (and maybe also, in turn, its reverse dependencies), packaged and re-uploaded, instead of simply fixing the issue in source code. Where we're trying to get to with Windows, then, is to have all necessary libraries compiled from source, as an integrated part of the build process, and thus replace the download-dependencies.bat, download-msys2.bat and make-mingwlibs.bat scripts. The main changes for this can be found here as detailed in this pull request (link). It switches from downloading pre-compiled native executables to building them from source. Target libraries are only switched to compiling from source for x86-windows, arm-windowsstore, x86-windowsstore and x86_64-windowsstore, because it currently contains only required dependencies. This means those platforms will lose some functionality until the libs are added. This can be done one by one and I can guide anyone who is interested. Once all optional libraries are added, x86_64-windows platform can also be switched to this dependency system. Tags: Windows Development View the full article...
  18. seadogmcgrog

    CUSTOM Video Bumpers!

    Do you have something similar to the Regal Cinemas Roller Coaster policy video?
  19. Kodi 19 with Python 3 Goes Live Nearly two years ago, we announced that Kodi was migrating to use the Python 3 interpreter for its many addons (see here) and we explained both why we were doing it and what would change. Since then we have been encouraging all add-on developers to work towards that goal. If you want to read more about how to make add-ons work with the new Python version, see this page on our wiki. As Python 2 is imminently reaching end of life (1st January 2020)m we've needed to pull this forwards, so have just taken the next big step: the nightly builds for Kodi 19 "Matrix" are now using the Python 3 interpreter to run all Python-based add-ons This means that not only can add-on developers test their work using the most recent Kodi builds, but that early bird users of v19 also are able to use them. However, this migration is very much a breaking change for us, and there's a lot of work that needs to be done to get things fully functional again. This also needs to be done quickly, as we need to be complete before the end of life of Python 2 happens. The support of the wider community in this phase will be very welcome. For early users of Kodi v19 via the nightly builds, the obvious issue is that a large number of add-ons are non-functional. Problems with specific add-ons can best be reported on the forum thread for that add-on - read up if the author is already aware before posting. However, the developers of some older add-ons are no longer active, so anyone with Python skills and an interest in Kodi is encouraged to get involved with updating some of the now otherwise-unmaintained add-ons and scripts. There are also issues that need core developer knowledge to fix. Since moving to Python 3 there are some difficulties on all Windows platforms in particular. The version of Kodi for UWP (Xbox) does not compile at all, and needs someone to champion it. There are also issues with certain libraries e.g. Pillow, PyCryptodome, cTypes etc., being missing or incompatible versions, so those add-ons that depend on them don't run and can't be tested on Windows. Things will be a little raw at the edges until we can get these things fixed, so bear with us and if you have skills and can step up and contribute then please do. Tags: Release Announcements Python View the full article...
  20. seadogmcgrog

    Regal Cinemas Policy video

    Does anyone know where I can get this video on MKV or similar with 5.1 audio? I grew up with this and would love this in my sequence.
  21. seadogmcgrog

    Total newbie

    Thank you! This really helps!
  22. I've never been able to use itunes trailers myself because of the buffering. Can you enable debugging in CV settings, play a movie with it and post the log?
  23. rdsp

    Total newbie

    It's not entirely up to date but the general gist of how to work with CV is there
  24. seadogmcgrog

    Total newbie

    Ok, I am an absolute noob. So how do I do anything? I just want to get started.
  25. Sledge

    [Guide] Fix CV for Kodi 18.1+

    first off thanks for getting this to work again!!!! now i am having some issues. I am running nvidia shield 2017 Trivia slides have no transition/fade. otherwise that works fine and is a minor issue. itunes trailer buffer like crazy and I have very fast internet. Anyway to fix? switched to tmdb trailers instead these dont buffer but very often a trailer starts playing all I get is audio and black screen for a few seconds and then CV crashes. this is a major issue
  26. dyhometheaterguy

    Streaming services and CinemaVision

    I wanted to open up a discussion about this with the recent unveiling of Disney +. With streaming services like Netflix, Amazon Prime, and now Disney plus becoming a force in the market for watching movies, is there a way to implement Cinemavision in these services so we still get the same movie theater experience?
  27. ELPTheater

    [Guide] Fix CV for Kodi 18.1+

    Whatever is included in the NVidia Shield experience updates. I’m running the latest. I believe it’s “9.0 Pie” if that helps.
  28. dyhometheaterguy

    [Guide] Fix CV for Kodi 18.1+

    Which version of Android are you using on your Nvidia Shield might I ask?
  29. It's great to know it's working out of the box again! @ELPTheater It's not all my doing but it's awesome to see the community cares so much about this add-on. That's what hopefully will keep it alive. Thanks
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About Us

CinemaVision began in 2014 as a collaboration to create content for use with your home theater, offering movie trivia slides and video bumpers. It has since grown to be THE PREMIER WAY to create and customize your preshow experience. Download the CinemaVision add-on for Kodi today from the official Kodi repository, and easily create a sequence of trivia, videos, trailers, home automation triggers and more that will bring the experience of a movie theater straight to your screen!


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